FMX.ASE.Lexer.KEY_WORDS

Aus RAD Studio API Documentation

Delphi

KEY_WORDS: array[TKeyWord] of TKeyWordRec = (
(Str: ''                         ),
(Str: '*3DSMAX_ASCIIEXPORT'      ),
(Str: '*COMMENT'                 ),
(Str: '*SCENE'                   ),
(Str: '*SCENE_FILENAME'          ),
(Str: '*SCENE_FIRSTFRAME'        ),
(Str: '*SCENE_LASTFRAME'         ),
(Str: '*SCENE_FRAMESPEED'        ),
(Str: '*SCENE_TICKSPERFRAME'     ),
(Str: '*SCENE_BACKGROUND_STATIC' ),
(Str: '*SCENE_AMBIENT_STATIC'    ),
(Str: '*MATERIAL_LIST'           ),
(Str: '*MATERIAL_COUNT'          ),
(Str: '*MATERIAL'                ),
(Str: '*MATERIAL_NAME'           ),
(Str: '*MATERIAL_CLASS'          ),
(Str: '*MATERIAL_AMBIENT'        ),
(Str: '*MATERIAL_DIFFUSE'        ),
(Str: '*MATERIAL_SPECULAR'       ),
(Str: '*MATERIAL_SHINE'          ),
(Str: '*MATERIAL_SHINESTRENGTH'  ),
(Str: '*MATERIAL_TRANSPARENCY'   ),
(Str: '*MATERIAL_WIRESIZE'       ),
(Str: '*MATERIAL_SHADING'        ),
(Str: '*MATERIAL_XP_FALLOFF'     ),
(Str: '*MATERIAL_SELFILLUM'      ),
(Str: '*MATERIAL_FALLOFF'        ),
(Str: '*MATERIAL_XP_TYPE'        ),
(Str: '*NUMSUBMTLS'              ),
(Str: '*SUBMATERIAL'             ),
(Str: '*MAP_DIFFUSE'             ),
(Str: '*MAP_NAME'                ),
(Str: '*MAP_CLASS'               ),
(Str: '*MAP_SUBNO'               ),
(Str: '*MAP_AMOUNT'              ),
(Str: '*BITMAP'                  ),
(Str: '*MAP_TYPE'                ),
(Str: '*UVW_U_OFFSET'            ),
(Str: '*UVW_V_OFFSET'            ),
(Str: '*UVW_U_TILING'            ),
(Str: '*UVW_V_TILING'            ),
(Str: '*UVW_ANGLE'               ),
(Str: '*UVW_BLUR'                ),
(Str: '*UVW_BLUR_OFFSET'         ),
(Str: '*UVW_NOUSE_AMT'           ),
(Str: '*UVW_NOISE_SIZE'          ),
(Str: '*UVW_NOISE_LEVEL'         ),
(Str: '*UVW_NOISE_PHASE'         ),
(Str: '*BITMAP_FILTER'           ),
(Str: '*GEOMOBJECT'              ),
(Str: '*NODE_NAME'               ),
(Str: '*NODE_TM'                 ),
(Str: '*INHERIT_POS'             ),
(Str: '*INHERIT_ROT'             ),
(Str: '*INHERIT_SCL'             ),
(Str: '*TM_ROW0'                 ),
(Str: '*TM_ROW1'                 ),
(Str: '*TM_ROW2'                 ),
(Str: '*TM_ROW3'                 ),
(Str: '*TM_POS'                  ),
(Str: '*TM_ROTAXIS'              ),
(Str: '*TM_ROTANGLE'             ),
(Str: '*TM_SCALE'                ),
(Str: '*TM_SCALEAXIS'            ),
(Str: '*TM_SCALEAXISANG'         ),
(Str: '*MESH'                    ),
(Str: '*TIMEVALUE'               ),
(Str: '*MESH_NUMVERTEX'          ),
(Str: '*MESH_NUMFACES'           ),
(Str: '*MESH_VERTEX_LIST'        ),
(Str: '*MESH_VERTEX'             ),
(Str: '*MESH_FACE_LIST'          ),
(Str: '*MESH_FACE'               ),
(Str: '*MESH_SMOOTHING'          ),
(Str: '*MESH_MTLID'              ),
(Str: '*MESH_NUMTVERTEX'         ),
(Str: '*MESH_TVERTLIST'          ),
(Str: '*MESH_TVERT'              ),
(Str: '*MESH_NUMTVFACES'         ),
(Str: '*MESH_TFACELIST'          ),
(Str: '*MESH_TFACE'              ),
(Str: '*MESH_NORMALS'            ),
(Str: '*MESH_FACENORMAL'         ),
(Str: '*MESH_VERTEXNORMAL'       ),
(Str: '*PROP_MOTIONBLUR'         ),
(Str: '*PROP_CASTSHADOW'         ),
(Str: '*PROP_RECVSHADOW'         ),
(Str: '*MATERIAL_REF'            )
);

C++

extern DELPHI_PACKAGE Fmx_Ase_Lexer__1 KEY_WORDS;

Eigenschaften

Typ Sichtbarkeit Quelle Unit Übergeordnet
variable public
FMX.ASE.Lexer.pas
FMX.ASE.Lexer.hpp
FMX.ASE.Lexer FMX.ASE.Lexer

Beschreibung

Embarcadero Technologies verfügt zurzeit über keine zusätzlichen Informationen. Bitte unterstützen Sie uns bei der Dokumentation dieses Themas, indem Sie Ihre Kommentare auf der Diskussionsseite eingeben.