API:FMX.ASE.Model.TAseMaterial

Delphi
TAseMaterial = class(TGEMaterial)
C++
class PASCALIMPLEMENTATION TAseMaterial : public Fmx::Import::TGEMaterial
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | FMX.ASE.Model.pas FMX.ASE.Model.hpp |
FMX.ASE.Model | FMX.ASE.Model |
Description
Describes the material of a mesh of a 3D object.
FMX.ASE.Model.TAseMaterial inherits from FMX.Import.TGEMaterial. All content below this line refers to FMX.Import.TGEMaterial.
Describes the material of a mesh of a 3D object.
TGEMaterial describes the appearance of a 3D object.
You can set the colors and how the object should reflect light by setting the fields of the material: FDiffuseBitmap, FSpecular, FAmbient.