API:FMX.ASE.Model.TAseMaterial

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FMX.Import.TGEMaterialSystem.TObjectTAseMaterial

Delphi

TAseMaterial = class(TGEMaterial)

C++

class PASCALIMPLEMENTATION TAseMaterial : public Fmx::Import::TGEMaterial

Properties

Type Visibility Source Unit Parent
class public
FMX.ASE.Model.pas
FMX.ASE.Model.hpp
FMX.ASE.Model FMX.ASE.Model

Description

Describes the material of a mesh of a 3D object.

FMX.ASE.Model.TAseMaterial inherits from FMX.Import.TGEMaterial. All content below this line refers to FMX.Import.TGEMaterial.

Describes the material of a mesh of a 3D object.

TGEMaterial describes the appearance of a 3D object.

You can set the colors and how the object should reflect light by setting the fields of the material: FDiffuseBitmap, FSpecular, FAmbient.

See Also