API:FMX.Layers3D
Classes
TAbstractLayer3D | Represents the base class that defines the structure for all 3D layers. |
TBufferLayer3D | Represents a 3D layer that can hold any 2D objects and can be rendered with buffering. |
TCustomBufferLayer3D | Represents the base class for all buffered 3D layers. |
TCustomLayer3D | Represents the base class for all 3D layers. |
TImage3D | Represents a 3D layer that displays a bitmap image on its background. |
TLayer3D | Represents a 3D layer that can hold any 2D object. |
TLayout3D | Represents a very basic 3D layer based directly on TAbstractLayer3D. |
TSolidLayer3D | Represents a solid 3D layer similar to a solid rectangle that can be placed in 3D space. |
TSplitter3D | Represents a 3D layer that is intended for splitting purposes. |
TTextLayer3D | Represents a 3D layer that can hold any 2D object and can also display text. |