FMX.Ani.TAnimation.StopAtCurrent
Delphi
procedure StopAtCurrent; virtual;
C++
virtual void __fastcall StopAtCurrent();
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
public | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TAnimation |
Description
Stops at the current value.
StopAtCurrent stops the animation immediately at the current value. This is different from Stop, which instantly moves to the StopValue and then stops.