FMX.Ani.TIntAnimation.StopValue

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Delphi

property StopValue: Integer read FStopValue write FStopValue stored True nodefault;

C++

__property int StopValue = {read=FStopValue, write=FStopValue, stored=true, nodefault};

Properties

Type Visibility Source Unit Parent
property published
FMX.Ani.pas
FMX.Ani.hpp
FMX.Ani TIntAnimation

Description

Stops the animation of this property when it reaches this value.

The animation of the controlled property's value completes at the value of StopValue. If Stop is called before the Duration seconds have finished, the value of the property jumps to the StopValue value.

See Also

Code Examples