FMX.Ani.TIntAnimation.StopValue
Delphi
property StopValue: Integer read FStopValue write FStopValue stored True nodefault;
C++
__property int StopValue = {read=FStopValue, write=FStopValue, stored=true, nodefault};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TIntAnimation |
Description
Stops the animation of this property when it reaches this value.
The animation of the controlled property's value completes at the value of StopValue. If Stop is called before the Duration seconds have finished, the value of the property jumps to the StopValue value.