FMX.Controls3D.TControl3D.RenderTo
Delphi
procedure RenderTo(const AContext: TContext3D; const Offset: TPointF);
C++
void __fastcall RenderTo(Fmx::Types3d::TContext3D* const AContext, const System::Types::TPointF &Offset);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
protected | FMX.Controls3D.pas FMX.Controls3D.hpp |
FMX.Controls3D | TControl3D |
Description
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