FMX.Effects.TBevelEffect

From RAD Studio API Documentation

TBevelEffectFMX.Effects.TEffectFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObject

Delphi

TBevelEffect = class(TEffect)

C++

class PASCALIMPLEMENTATION TBevelEffect : public TEffect

Properties

Type Visibility Source Unit Parent
class public
FMX.Effects.pas
FMX.Effects.hpp
FMX.Effects FMX.Effects

Description

TBevelEffect is a class for creating an effect that adds the illusion of depth to a visible object.

Visible objects that have a TBevelEffect effect applied have shapes that look like real beveled edges of a wooden, metallic, or plastic item.

TBevelEffect is an implementation of TEffect. For further information, see TEffect and FireMonkey Image Effects.

Beside properties provided by this implementation of TEffect, TBevelEffect provides two specific properties: Direction and Size.

For example, the following table shows the result of TBevelEffect on a .png picture (with transparent background) placed on a form (using a TImage object) and on a TRectangle object. For both objects, Direction is set to 45 and Size, to 10.

Original TBevelEffect

See Also

Code Examples