FMX.ListView.Appearances.TPublishedAppearance.ItemAppearance
Delphi
property ItemAppearance: string read GetItemAppearance write SetItemAppearance stored False;
C++
__property System::UnicodeString ItemAppearance = {read=GetItemAppearance, write=SetItemAppearance, stored=false};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.ListView.Appearances.pas FMX.ListView.Appearances.hpp |
FMX.ListView.Appearances | TPublishedAppearance |
Description
String that designates the item appearance name.
- Note: This is a design-time property. At run time, access TAppearanceListView.ItemAppearanceName instead.
When your list view switches between display mode and edit mode, the item appearance switches between the appearance defined in the ItemAppearance property (display mode) and the appearance defined in the ItemEditAppearance property (edit mode). Items may display an animation as their appearance changes.
These are the possible values of ItemAppearance:
ItemAppearance | ItemEditAppearance | List Item Preview | |
---|---|---|---|
Not Selected | Selected | ||
Custom | Custom | ||
DynamicAppearance | DynamicAppearance | ||
ImageListItem | ImageListItemDelete ImageListItemShowCheck |
||
ImageListItemBottomDetail | ImageListItemBottomDetailShowCheck | ||
ImageListItemBottomDetailRightButton | ImageListItemBottomDetailRightButtonShowCheck | ||
ImageListItemRightButton | ImageListItemRightButtonDelete ImageListItemRightButtonShowCheck |
||
ListItem | ListItemDelete ListItemShowCheck |
||
ListItemRightDetail | ListItemRightDetailDelete ListItemRightDetailShowCheck |
See Also
- FMX.ListView.Appearances.TPublishedAppearance.ItemEditAppearance
- FMX.ListView.Appearances.TPublishedAppearance.FooterAppearance
- FMX.ListView.Appearances.TPublishedAppearance.HeaderAppearance