FMX.Types3D.TVertexBuffer.VerticesPtr
Delphi
property VerticesPtr[AIndex: Integer]: PPoint3D read GetVerticesPtr;
C++
__property System::Math::Vectors::PPoint3D VerticesPtr[int AIndex] = {read=GetVerticesPtr};
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TVertexBuffer |
Description
Returns a pointer to the vertex at the specified index.
VerticesPtr returns a pointer to the vertex from the buffer that is located at the index given by the AIndex parameter.
See Also
- FMX.Types3D.TVertexBuffer.NormalsPtr
- FMX.Types3D.TVertexBuffer.BiNormalsPtr
- FMX.Types3D.TVertexBuffer.TangentsPtr
- FMX.Types3D.TVertexFormat