System.Threading.TThreadPool.Interactive
Delphi
property Interactive: Boolean read FInteractive write FInteractive default False;
C++
__property bool Interactive = {read=FInteractive, write=FInteractive, default=0};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | System.Threading.pas System.Threading.hpp |
System.Threading | TThreadPool |
Description
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