API:FMX.Types3D.TContextShaderVariable.Create
Delphi
constructor Create(const Name: string; const Kind: TContextShaderVariableKind; const Index, Size: Integer);
C++
__fastcall TContextShaderVariable(const System::UnicodeString Name, const TContextShaderVariableKind Kind, const int Index, const int Size);
TContextShaderVariable() {}
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| constructor | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContextShaderVariable |
Description
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