API:FMX.Types3D.TContextShaderVariable.Create

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Delphi

constructor Create(const Name: string; const Kind: TContextShaderVariableKind; const Index, Size: Integer);

C++

__fastcall TContextShaderVariable(const System::UnicodeString Name, const TContextShaderVariableKind Kind, const int Index, const int Size);
TContextShaderVariable() {}

Properties

Type Visibility Source Unit Parent
constructor public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContextShaderVariable

Description

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