API:FireDAC.Stan.Option.TFDMapRules.Add

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Delphi

function Add: TFDMapRule; overload;
procedure Add(APrecMin, APrecMax, AScaleMin, AScaleMax: Integer;  ASourceDataType, ATargetDataType: TFDDataType); overload;
procedure Add(ASizeMin, ASizeMax: Integer;  ASourceDataType, ATargetDataType: TFDDataType); overload;
procedure Add(ASourceDataType, ATargetDataType: TFDDataType); overload;

C++

HIDESBASE TFDMapRule* __fastcall Add(void)/* overload */;
HIDESBASE void __fastcall Add(int APrecMin, int APrecMax, int AScaleMin, int AScaleMax, Firedac::Stan::Intf::TFDDataType ASourceDataType, Firedac::Stan::Intf::TFDDataType ATargetDataType)/* overload */;
HIDESBASE void __fastcall Add(int ASizeMin, int ASizeMax, Firedac::Stan::Intf::TFDDataType ASourceDataType, Firedac::Stan::Intf::TFDDataType ATargetDataType)/* overload */;
HIDESBASE void __fastcall Add(Firedac::Stan::Intf::TFDDataType ASourceDataType, Firedac::Stan::Intf::TFDDataType ATargetDataType)/* overload */;

Properties

Type Visibility Source Unit Parent
function public
FireDAC.Stan.Option.pas
FireDAC.Stan.Option.hpp
FireDAC.Stan.Option TFDMapRules

Description

Creates a new TCollectionItem instance and adds it to the Items array.

FireDAC.Stan.Option.TFDMapRules.Add inherits from System.Classes.TCollection.Add. All content below this line refers to System.Classes.TCollection.Add.

Creates a new TCollectionItem instance and adds it to the Items array.

Call Add to create an item in the collection. The new item is placed at the end of the Items array.

Add returns the new collection item.

See Also