FMX.Controls3D.TControl3D.DoRayCastIntersect
Delphi
function DoRayCastIntersect(const RayPos, RayDir: TPoint3D; var Intersection: TPoint3D): Boolean; virtual;
C++
virtual bool __fastcall DoRayCastIntersect(const System::Math::Vectors::TPoint3D &RayPos, const System::Math::Vectors::TPoint3D &RayDir, System::Math::Vectors::TPoint3D &Intersection);
Properties
| Type | Visibility | Source | Unit | Parent | 
|---|---|---|---|---|
| function | protected | FMX.Controls3D.pas FMX.Controls3D.hpp | FMX.Controls3D | TControl3D | 
Description
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