FMX.Objects.TEllipse Fields
InheritedProtected
FAbsoluteHasAfterPaintEffect | protected | Keeps the value of the HasAfterPaintEffect property. |
FAbsoluteHasDisablePaintEffect | protected | Keeps the value of the HasDisablePaintEffect property. |
FAbsoluteHasEffect | protected | Keeps the value of the HasEffect property. |
FAbsoluteMatrix | protected | Keeps the value of the AbsoluteMatrix property. |
FAbsoluteOpacity | protected | Keeps the value of the AbsoluteOpacity property. |
FAnchorOrigin | protected | Keeps the origin point for Anchors. |
FAnchorRules | protected | Keeps the point where the control starts to anchor itself. |
FComponentStyle | protected | FComponentStyle is the field of the ComponentStyle read-only property. |
FDesignInteractive | protected | Keeps the value of the DesignInteractive property. |
FDesignSelectionMarks | protected | |
FDisableAlign | protected | Flag that specifies whether the control has the alignment disabled. |
FDisablePaint | protected | Flag that specifies whether the control can be painted. |
FEffectBitmap | protected | A bitmap used internally for applying effects to the control. |
FExplicitHeight | protected | Keeps the value of the ExplicitHeight property. |
FExplicitLeft | protected | Keeps the value of the ExplicitLeft property. |
FExplicitTop | protected | Keeps the value of the ExplicitTop property. |
FExplicitWidth | protected | Keeps the value of the ExplicitWidth property. |
FHasClipParent | protected | |
FInPaintTo | protected | Keeps the value of the InPaintTo property. |
FInPaintToAbsMatrix | protected | Keeps the absolute transformation matrix while the control is being painted. |
FInPaintToInvMatrix | protected | Keeps the inverse of FInPaintToAbsMatrix. |
FInvAbsoluteMatrix | protected | Keeps the inverse matrix of the AbsoluteMatrix property. |
FIsFocused | protected | |
FIsMouseOver | protected | |
FLastHeight | protected | Keeps the value that the Height property had before it was last changed. |
FLastWidth | protected | Keeps the value that the Width property had before it was last changed. |
FLeft | protected | Keeps the value of the Left property. |
FLocalMatrix | protected | Keeps the local transformation matrix of the control. |
FLocked | protected | Keeps the value of the Locked property. |
FNeedAlign | protected | |
FOpacity | protected | Keeps the value of the Opacity property. |
FOriginalParentSize | protected | Keeps the control's size, as coordinates of a point, after it is anchored to one of its parent's edges. |
FParent | protected | Internally used by the Parent property. Do not use FParent directly in applications. |
FRecalcAbsolute | protected | Flag that specifies that the control's AbsoluteMatrix property needs to be recalculated. |
FRecalcHasClipParent | protected | |
FRecalcHasEffect | protected | Flag that specifies whether a control's effect needs to be recalculated. |
FRecalcOpacity | protected | Flag that specifies whether a control's Opacity needs to be recalculated. |
FRecalcUpdateRect | protected | Flag that specifies whether a control's UpdateRect needs to be recalculated. |
FScene | protected | Keeps the value of the Scene property. |
FSize | protected | |
FStyleName | protected | |
FTop | protected | Keeps the value of the Top property. |
FUpdating | protected | Keeps the number of opened updating sessions. |