FMX.Objects3D.TCustomMesh.DoRayCastIntersect
Delphi
function DoRayCastIntersect(const RayPos, RayDir: TPoint3D; var Intersection: TPoint3D): Boolean; override;
C++
virtual bool __fastcall DoRayCastIntersect(const System::Math::Vectors::TPoint3D &RayPos, const System::Math::Vectors::TPoint3D &RayDir, System::Math::Vectors::TPoint3D &Intersection);
Properties
| Type | Visibility | Source | Unit | Parent | 
|---|---|---|---|---|
| function | protected | FMX.Objects3D.pas FMX.Objects3D.hpp | FMX.Objects3D | TCustomMesh | 
Description
Embarcadero Technologies does not currently have any additional information. Please help us document this topic by using the Discussion page!