DesignEditors.TPropertyEditor.SetFloatValue

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[–] Properties
Type:
procedure
function
Visibility: protected
Source:
DesignEditors.pas
DesignEditors.hpp
Unit: DesignEditors
Parent: TPropertyEditor

Delphi

procedure SetFloatValue(Value: Extended);

C++

void __fastcall SetFloatValue(System::Extended Value);

Description

Changes the property value for every object being edited.

Call SetFloatValue to change the property setting for every object that can be returned by the GetComponent method. Do not call SetFloatValue unless the property editor represents a float value. After changing a property value using SetFloatValue, it is not necessary to call Modified.

See Also