FMX.Controls.TControl.SetNewScene
Delphi
procedure SetNewScene(AScene: IScene); virtual;
C++
virtual void __fastcall SetNewScene(_di_IScene AScene);
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
procedure function |
public | FMX.Controls.pas FMX.Controls.hpp |
FMX.Controls | TControl |
Description
Sets a new Scene for the current control.
AScene specifies the new scene. If AScene is empty, SetNewScene does nothing.
SetNewScene sets the same scene for the control's children.