API:System.Net.Socket.TSocket.BeginReceive

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Delphi

function BeginReceive(const AsyncCallbackEvent: TAsyncCallbackEvent; Count: Integer; Flags: TSocketFlags = []): IAsyncResult; overload;
function BeginReceive(const AsyncCallbackEvent: TAsyncCallbackEvent; Flags: TSocketFlags = []): IAsyncResult; overload; inline;
function BeginReceive(const AsyncCallback: TAsyncCallback; Count: Integer; Flags: TSocketFlags = []): IAsyncResult; overload;
function BeginReceive(const AsyncCallback: TAsyncCallback; Flags: TSocketFlags = []): IAsyncResult; overload; inline;
function BeginReceive(Count: Integer; Flags: TSocketFlags = []): IAsyncResult; overload; inline;
function BeginReceive(Flags: TSocketFlags = []): IAsyncResult; overload; inline;

C++

System::Types::_di_IAsyncResult __fastcall BeginReceive(const System::Classes::TAsyncCallbackEvent AsyncCallbackEvent, int Count, TSocketFlags Flags = TSocketFlags() )/* overload */;
System::Types::_di_IAsyncResult __fastcall BeginReceive(const System::Classes::TAsyncCallbackEvent AsyncCallbackEvent, TSocketFlags Flags = TSocketFlags() )/* overload */;
System::Types::_di_IAsyncResult __fastcall BeginReceive(const System::Classes::_di_TAsyncCallback AsyncCallback, int Count, TSocketFlags Flags = TSocketFlags() )/* overload */;
System::Types::_di_IAsyncResult __fastcall BeginReceive(const System::Classes::_di_TAsyncCallback AsyncCallback, TSocketFlags Flags = TSocketFlags() )/* overload */;
System::Types::_di_IAsyncResult __fastcall BeginReceive(int Count, TSocketFlags Flags = TSocketFlags() )/* overload */;
System::Types::_di_IAsyncResult __fastcall BeginReceive(TSocketFlags Flags = TSocketFlags() )/* overload */;

Eigenschaften

Typ Sichtbarkeit Quelle Unit Übergeordnet
function public
System.Net.Socket.pas
System.Net.Socket.hpp
System.Net.Socket TSocket

Beschreibung

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