API:Datasnap.DSCommon.TDSClientCallbackChannelManager.TDSChannelThread

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[–] Properties
Type: class
Visibility: protected
Source:
Datasnap.DSCommon.pas
Datasnap.DSCommon.hpp
Unit: Datasnap.DSCommon
Parent: TDSClientCallbackChannelManager

Delphi

TDSChannelThread = class(TThread)

C++

class PASCALIMPLEMENTATION TDSChannelThread : public System::Classes::TThread

Description

TThread is an abstract class that enables the creation of separate threads of execution in an application.

Datasnap.DSCommon.TDSClientCallbackChannelManager.TDSChannelThread inherits from System.Classes.TThread. All content below this line refers to System.Classes.TThread.

TThread is an abstract class that enables the creation of separate threads of execution in an application.

Create a descendant of TThread to represent an execution thread in a multithreaded application. Each new instance of a TThread descendant is a new thread of execution. Multiple instances of a TThread derived class makes an application multithreaded.

When an application is run, it is loaded into memory ready for execution. At this point, it becomes a process containing one or more threads that contain the data, code, and other system resources for the program. A thread executes one part of an application and is allocated CPU time by the operating system. All threads of a process share the same address space and can access the process's global variables.

Use threads to improve application performance by:

  • Managing input from several communication devices.
  • Distinguishing among tasks of varying priority. For example, a high-priority thread handles time-critical tasks, and a low-priority thread performs other tasks.

Following are issues and recommendations to be aware of when using threads:

  • Keeping track of too many threads consumes CPU time; the recommended limit is 16 active threads per process on single processor systems.
  • When multiple threads update the same resources, they must be synchronized to avoid conflicts.
  • Most methods that access an object and update a form must only be called from within the main thread or use a synchronization object such as TMultiReadExclusiveWriteSynchronizer.

Define the thread object's Execute method by inserting the code that should execute when the thread is executed.


See Also

Code Examples and Samples