API:System.Bindings.EvalProtocol.TLocationWrapper.Create
Delphi
constructor Create(AType: PTypeInfo; const AGetter: TValueGetter;
const ASetter: TValueSetter); overload;
constructor Create(AObject: TObject; const PropertyName: String); overload;
constructor Create(AObject: TObject; const PropertyName: String;
const Args: TArray<TValue>); overload;
C++
__fastcall TLocationWrapper(System::Typinfo::PTypeInfo AType, const _di_TValueGetter AGetter, const _di_TValueSetter ASetter)/* overload */;
__fastcall TLocationWrapper(System::TObject* AObject, const System::UnicodeString PropertyName)/* overload */;
__fastcall TLocationWrapper(System::TObject* AObject, const System::UnicodeString PropertyName, const System::DynamicArray<System::Rtti::TValue> Args)/* overload */;
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
constructor | public | System.Bindings.EvalProtocol.pas System.Bindings.EvalProtocol.hpp |
System.Bindings.EvalProtocol | TLocationWrapper |
Description
Constructs an object and initializes its data before the object is first used.
System.Bindings.EvalProtocol.TLocationWrapper.Create inherits from System.TObject.Create. All content below this line refers to System.TObject.Create.
Constructs an object and initializes its data before the object is first used.
Create constructs an object. The purpose, size, and behavior of objects differ greatly. The Create constructor defined by TObject allocates memory but does not initialize data.
Descendant objects usually define a constructor that creates the particular kind of object and initializes its data.
Note: If an exception escapes from a constructor, the object's destructor is called to clean up the failed instance.