FMX.Filter.TFilterValueType
Delphi
TFilterValueType = (Float, Point, Color, Bitmap);
C++
enum class DECLSPEC_DENUM TFilterValueType : unsigned char { Float, Point, Color, Bitmap };
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
enum | public | FMX.Filter.pas FMX.Filter.hpp |
FMX.Filter | FMX.Filter |
Description
Enumeration that holds values that represents the type of a shader value held as a variant.
The following table shows the significance of each member of the enumeration:
Value | Description |
---|---|
|
The shader value is a representation of a float value. |
|
The shader value is a representation of a TPointF value. |
|
The shader value is a representation of a TAlphaColor value. |
|
The shader value is a representation of a TBitmap value. |