FMX.Ani.TAnimation.StopAtCurrent
Delphi
procedure StopAtCurrent; virtual;
C++
virtual void __fastcall StopAtCurrent();
Properties
| Type | Visibility | Source | Unit | Parent | 
|---|---|---|---|---|
| procedure function | public | FMX.Ani.pas FMX.Ani.hpp | FMX.Ani | TAnimation | 
Description
Stops at the current value.
StopAtCurrent stops the animation immediately at the current value. This is different from Stop, which instantly moves to the StopValue and then stops.