FMX.Controls.TPathAnimation

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FMX.Ani.TAnimationFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTPathAnimation

Delphi

TPathAnimation = class(TAnimation)

C++

class PASCALIMPLEMENTATION TPathAnimation : public Fmx::Ani::TAnimation

Properties

Type Visibility Source Unit Parent
class public
FMX.Controls.pas
FMX.Controls.hpp
FMX.Controls FMX.Controls


Description

Used for moving a visual object on a specified path.

Create a TPathAnimation instance and set its Parent property to a control on your form. Set the coordinates of the animation using the Path property. TPathAnimation enables rotating the object during the movement, by setting its Rotate property to True.

See Also

Code Examples