FMX.Objects3D.TCube.SubdivisionsDepth
Delphi
property SubdivisionsDepth: Integer read FSubdivisionsDepth write SetSubdivisionsDepth default 1;
C++
__property int SubdivisionsDepth = {read=FSubdivisionsDepth, write=SetSubdivisionsDepth, default=1};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Objects3D.pas FMX.Objects3D.hpp |
FMX.Objects3D | TCube |
Description
Specifies how many subdivisions this 3D cube will have in depth (following the z-axis).
The SubdivisionsDepth property specifies how many identical subdivisions this 3D cube will have in depth (on the z-axis). A big number of subdivisions generates a smoother surface. The default value for the SubdivisionsDepth property is 1.