FMX.Objects3D.TSphere.SubdivisionsAxes
Delphi
property SubdivisionsAxes: Integer read FSubdivisionsAxes write SetSubdivisionsAxes default 16;
C++
__property int SubdivisionsAxes = {read=FSubdivisionsAxes, write=SetSubdivisionsAxes, default=16};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Objects3D.pas FMX.Objects3D.hpp |
FMX.Objects3D | TSphere |
Description
Specifies how many subdivision axes this 3D sphere will have.
The SubdivisionsAxes property specifies how many identical subdivision axes this 3D sphere will have. A big number of subdivisions generates a smoother surface. The default value for the SubdivisionsAxes property is 16.