FMX.Styles.Objects.TTouchAnimationAdapter.TAnimationKind
Delphi
TAnimationKind = (Pressed, Unpressed);
C++
enum class DECLSPEC_DENUM TAnimationKind : unsigned char { Pressed, Unpressed };
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| enum | public | FMX.Styles.Objects.pas FMX.Styles.Objects.hpp |
FMX.Styles.Objects | TTouchAnimationAdapter |
Description
Represents the kind of a touch animation.
Possible values are:
| Value | Description |
|---|---|
|
|
Animation that plays when an item is pressed. |
|
|
Animation that plays when a pressed item is released. |