FMX.Types3D.TContext3D.InitializeTexture
Delphi
class procedure InitializeTexture(const Texture: TTexture);
C++
__classmethod void __fastcall InitializeTexture(TTexture* const Texture);
Properties
| Type | Visibility | Source | Unit | Parent | 
|---|---|---|---|---|
procedure function  | 
		public | FMX.Types3D.pas FMX.Types3D.hpp  | 
        FMX.Types3D | TContext3D | 
Description
Initializes a given texture.
A texture is initialized by being created and by attaching a handle to it.
Texture specifies the texture to be initialized.
To finalize a specified texture, call FinalizeTexture.