FMX.Utils.Vector3DToColor
Delphi
function Vector3DToColor(const AColor: TVector3D): TAlphaColor;
C++
extern DELPHI_PACKAGE System::Uitypes::TAlphaColor __fastcall Vector3DToColor _DEPRECATED_ATTRIBUTE1("Use TAlphaColorF instead.") (const System::Math::Vectors::TVector3D &AColor);
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| function | public | FMX.Utils.pas FMX.Utils.hpp |
FMX.Utils | FMX.Utils |
Description
Warning: Vector3DToColor is deprecated. Please use System.UITypes.TAlphaColorF.
Creates an alpha color based on the X, Y, and Z coordinates of the given 3D vector.
The X, Y, and Z components of the given 3D vector are the variations of the red, green, and blue components, respectively.
The opacity of the alpha color is set to 255 (solid color).