FMX.Objects3D.TStrokeCube.Destroy
C++
/* TControl3D.Destroy */ inline __fastcall virtual ~TStrokeCube(void) { }
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
destructor | public | FMX.Objects3D.hpp | FMX.Objects3D | TStrokeCube |
Description
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