API:FMX.Types3D.TContextShader.OriginalSource
Delphi
property OriginalSource: string read FOriginalSource;
C++
__property System::UnicodeString OriginalSource = {read=FOriginalSource};
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContextShader |
Description
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