API:FMX.Viewport3D.TViewport3D

Delphi
TViewport3D = class(TControl, IViewport3D)
C++
class PASCALIMPLEMENTATION TViewport3D : public Fmx::Controls::TControl
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| class | public | FMX.Viewport3D.pas FMX.Viewport3D.hpp |
FMX.Viewport3D | FMX.Viewport3D |
Description
TControl is the base class for FMX on-screen components. {{#multireplace:FMX.Viewport3D.TViewport3D|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}} inherits from {{#multireplace:FMX.Controls.TControl|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}. All content below this line refers to {{#multireplace:FMX.Controls.TControl|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}.
TControl is the base class for FMX on-screen components. Subclasses are roughly divided into primitive shapes and styleable controls.
TControl extends TFmxObject to present objects that are seen, by adding properties and methods for: