DesignEditors.TOrdinalProperty Methods
InheritedProtected
| __MarkDestroying | protected | |
| _AddRef | protected | Implements the IInterface_AddRef method. | 
| _Release | protected | Implements the IInterface_Release method. | 
| Activate | public | Responds when the property is selected in the Object Inspector. | 
| AfterConstruction | public | Responds after the last constructor executes. | 
| AllEqual | public | |
| AutoFill | public | Returns true to indicate that values can be typed incrementally - and automatically completed - in the Object Inspector. | 
| BeforeDestruction | public | Checks that the reference count is zero before allowing the interfaced object to be destroyed. | 
| CheckDisposed | protected | |
| ClassInfo | public | Returns a pointer to the run-time type information (RTTI) table for the object type. | 
| ClassName | public | Returns a string indicating the type of the object instance (as opposed to the type of the variable passed as an argument). | 
| ClassNameIs | public | Determines whether an object is of a specific type. | 
| ClassParent | public | Returns the type of the immediate ancestor of a class. | 
| ClassType | public | Returns the class reference for the object's class. | 
| CleanupInstance | public | Performs finalization on long strings, variants, and interface variables within a class. | 
| Create | public | |
| DefaultHandler | public | Provides the interface for a method that processes message records. | 
| Destroy | public | |
| Dispatch | public | Calls message-handling methods for the object, based on the contents of the Message parameter. | 
| DisposeOf | public | DisposeOf forces the execution of the destructor code in an object. | 
| Edit | public | Responds when the user double-clicks the property in the Object Inspector. | 
| Equals | public | Checks whether the current instance and the Obj parameter are equal. | 
| FieldAddress | public | Returns the address of a published object field. | 
| Free | public | Destroys an object and frees its associated memory, if necessary. | 
| FreeInstance | public | Deallocates memory allocated by a previous call to the NewInstance method. | 
| GetAttributes | public | Describes the property so the Object Inspector provides the appropriate controls. | 
| GetComponent | public | Returns the specified object from the set of all objects currently being edited by the property editor. | 
| GetDisposed | protected | Getter for the Disposed property. | 
| GetEditLimit | public | |
| GetEditValue | protected | Retrieves a string to represent the property's value, or, if the value is not available, an error message. | 
| GetFloatValue | protected | Returns the property value of the first object currently being edited. | 
| GetFloatValueAt | protected | Returns the property value of the specified object. | 
| GetHashCode | public | Returns an integer containing the hash code. | 
| GetInt64Value | protected | Returns the property value of the first object currently being edited. | 
| GetInt64ValueAt | protected | Returns the property value of the specified object. | 
| GetInterface | public | Retrieves a specified interface. | 
| GetInterfaceEntry | public | Returns the entry for a specific interface implemented in a class. | 
| GetInterfaceTable | public | Returns a pointer to a structure containing all of the interfaces implemented by a given class. | 
| GetIntfValue | protected | Returns the property value of the first object currently being edited. | 
| GetIntfValueAt | protected | Returns the property value of the specified object. | 
| GetIsDefault | protected | |
| GetKind | public | |
| GetMethodValue | protected | Returns the property value of the first object currently being edited. | 
| GetMethodValueAt | protected | Returns the property value of the specified object. | 
| GetName | public | Returns the name of the property. | 
| GetOrdValue | protected | Returns the property value of the first object currently being edited. | 
| GetOrdValueAt | protected | Returns the property value of the specified object. | 
| GetProperties | public | Provides the subproperties of the property to a callback procedure. | 
| GetPropInfo | public | Returns the property information record for the object being edited. | 
| GetPropType | public | Returns the type information record for the object being edited. | 
| GetStrValue | protected | Returns the property value of the first object currently being edited. | 
| GetStrValueAt | protected | Returns the property value of the specified object. | 
| GetValue | public | Returns the property value formatted as a string. | 
| GetValues | public | Provides the enumerated values of the property to a callback procedure. | 
| GetValueW | public | |
| GetVarValue | protected | Returns the property value of the first object currently being edited. | 
| GetVarValueAt | protected | Returns the property value of the specified object. | 
| GetVisualValue | public | Returns the property value as it appears in the Object Inspector. | 
| GetWideStrValue | protected | |
| GetWideStrValueAt | protected | |
| HasInstance | protected | Indicates whether a specified object is currently being edited by the property editor. | 
| InheritsFrom | public | Determines the relationship of two object types. | 
| Initialize | public | Initializes the property editor after it is created but before it is used. | 
| InitInstance | public | Initializes a newly allocated object instance to all zeros and initializes the instance's virtual method table pointer. | 
| InstanceSize | public | Returns the size in bytes of each instance of the object type. | 
| MethodAddress | public | Returns the address of a class method by name. | 
| MethodName | public | Returns the name of a class method by address. | 
| Modified | protected | Informs the designer that the property value has changed. | 
| NewInstance | public | Allocates memory for each instance of an interfaced object. | 
| operator () | public | |
| QualifiedClassName | public | Returns the qualified name of the class. | 
| QueryInterface | protected | Implements the IInterfaceQueryInterface method. | 
| Revert | public | Restores all object properties to their original values. | 
| SafeCallException | public | Handles exceptions in methods declared using the safecall calling convention. | 
| SetFloatValue | protected | Changes the property value for every object being edited. | 
| SetInt64Value | protected | Changes the property value for every object being edited. | 
| SetIntfValue | protected | Changes the property value for every object being edited. | 
| SetMethodValue | protected | Changes the property value for every object being edited. | 
| SetOrdValue | protected | Changes the property value for every object being edited. | 
| SetPropEntry | protected | Informs the property editor of a particular object whose property is to be edited. | 
| SetStrValue | protected | Changes the property value for every object being edited. | 
| SetValue | public | Responds when the user changes the value of the property. | 
| SetVarValue | protected | Changes the property value for every object being edited. | 
| SetWideStrValue | protected | |
| ToString | public | Returns a string containing the class name. | 
| UnitName | public | Returns the name of the unit where the class is defined. | 
| UnitScope | public | Returns the class's unit scope. | 
| ValueAvailable | public | Indicates whether all components being edited have a value for the property if their ComponentStyle includes csCheckPropAvail. |