FMX.Effects
Defines FireMonkey 2D bitmap effects rendered in software: blur, shadow, glow, bevel, and reflection.
| Package | fmx230.bpl |
|---|
Classes
| IEffectContainer | Interface that defines an object that contains a set of effects. |
| ITriggerEffect | |
| TBevelEffect | TBevelEffect is a class for creating an effect that adds the illusion of depth to a visible object. |
| TBlurEffect | TBlurEffect is a class for creating an effect that blurs the texture of visible objects. |
| TEffect | Base class for most of the FireMonkey graphic effects classes. |
| TEffectAnimator | |
| TEffectStyleHelper | For internal use. TEffectStyleHelper is a record helper that provides fields for a scoped enumeration, the FMX.Effects.TEffectStyle type. |
| TFilterEffect | TFilterEffect is the base class for visual effects that use shader filers. |
| TGlowEffect | TGlowEffect is a class for creating a glow effect around a visible object. |
| TInnerGlowEffect | TInnerGlowEffect is a class for creating an effect similar to TGlowEffect, but on the inside edge of a visible object. |
| TRasterEffect | |
| TReflectionEffect | TReflectionEffect is a class for creating a reflection effect below a visible object. |
| TShadowEffect | TShadowEffect is a class for creating a shadow effect for visible objects. |
Routines
| Blur | Blur is used to create the blur used in some effects in this unit. |
Types
| _di_IEffectContainer | Represents the DelphiInterface of IEffectContainer. |
| _di_ITriggerEffect | |
| TEffectStyle | |
| TEffectStyles |