FMX.Layers3D.TAbstractLayer3D.MouseMove3D

From RAD Studio API Documentation

Delphi

procedure MouseMove3D(Shift: TShiftState; X, Y: Single; RayPos, RayDir: TVector3D); override;

C++

virtual void __fastcall MouseMove3D(System::Classes::TShiftState Shift, float X, float Y, const System::Math::Vectors::TVector3D &RayPos, const System::Math::Vectors::TVector3D &RayDir);

Properties

Type Visibility Source Unit Parent
procedure
function
protected
FMX.Layers3D.pas
FMX.Layers3D.hpp
FMX.Layers3D TAbstractLayer3D

Description

Internally called by MouseMove to fire an OnMouseMove event. {{#multireplace:FMX.Layers3D.TAbstractLayer3D.MouseMove3D|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}} inherits from {{#multireplace:FMX.Controls3D.TControl3D.MouseMove3D|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}. All content below this line refers to {{#multireplace:FMX.Controls3D.TControl3D.MouseMove3D|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}.

Internally called by MouseMove to fire an OnMouseMove event.

RayPos and RayDir specify the position and direction of the ray the mouse is moved on.

See Also