FMX.Objects3D.TCylinder.MaterialSource

From RAD Studio API Documentation

Delphi

property MaterialSource: TMaterialSource read FMaterialSource write SetMaterialSource;

C++

__property MaterialSource;

Properties

Type Visibility Source Unit Parent
property published
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D TCylinder

Description

Specifies the material of the current 3D shape. {{#multireplace:FMX.Objects3D.TCylinder.MaterialSource|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}} inherits from {{#multireplace:FMX.Objects3D.TShape3D.MaterialSource|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}. All content below this line refers to {{#multireplace:FMX.Objects3D.TShape3D.MaterialSource|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}.

Specifies the material of the current 3D shape.

Use MaterialSource to add color or texture to the current 3D shape.

See Also