FMX.Types._di_IVirtualKeyboardControl
C++
typedef System::DelphiInterface<IVirtualKeyboardControl> _di_IVirtualKeyboardControl;
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| typedef | public | FMX.Types.hpp | FMX.Types | FMX.Types |
Description
Represents the DelphiInterface of IVirtualKeyboardControl.
You can use _di_IVirtualKeyboardControl to refer, in C++, to objects that can control the type of on-screen keyboard that is shown.
The following code snippet shows how to use the FMX.Types.IVirtualKeyboardControl.GetKeyboardType method over a TMemo:
TVirtualKeyboardType AType;
_di_IVirtualKeyboardControl AInterface;
if (Memo1->GetInterface(AInterface)) {
AType = AInterface->GetKeyboardType();
}