System.IOUtils.TPath.GetSharedAlarmsPath
Delphi
class function GetSharedAlarmsPath: string; static;
C++
static System::UnicodeString __fastcall GetSharedAlarmsPath();
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
function | public | System.IOUtils.pas System.IOUtils.hpp |
System.IOUtils | TPath |
Description
Returns the path to the directory where user shared alarm sound files are stored.
- Note: In desktop applications, "shared" means "shared between different users". In mobile applications, "shared" means "shared between different applications".
If the system running your application does not support the requested folder, or if the requested folder does not exist in the system, this function returns an empty string instead.
This function works the same as GetSharedMusicPath except for the Android platform, where it returns the path to the folder where Android stores alarm sound files.
- On Windows and Android, it points to a system-wide directory.
- On Mac OS X, it points to a user-specific, application-agnostic directory.
- On iOS Device, it returns an empty string as this directory is currently not supported.
- On iOS Simulator, it points to an application-specific directory.
Platform | Sample path | Path ID |
---|---|---|
Windows XP | C:\Documents and Settings\All Users\Documents\My Music | CSIDL_COMMON_MUSIC |
Windows Vista or later | C:\Users\Public\Music | FOLDERID_PublicMusic |
Mac OS X | /Users/<username>/Public | NSSharedPublicDirectory |
iOS Device | ||
iOS Simulator | /Users/<username>/Library/Developer/CoreSimulator/Devices/<Device ID>/data/Containers/Data/Application/<application ID>/Public | NSSharedPublicDirectory |
Android | /storage/emulated/0/Alarms | Environment.DIRECTORY_ALARMS |