API:FMX.Types3D.RayCastTriangleIntersect
Delphi
function RayCastTriangleIntersect(const RayPos, RayDir, Vertex1, Vertex2, Vertex3: TPoint3D; var Intersection: TPoint3D): Boolean;
C++
extern DELPHI_PACKAGE bool __fastcall RayCastTriangleIntersect(const System::Math::Vectors::TPoint3D &RayPos, const System::Math::Vectors::TPoint3D &RayDir, const System::Math::Vectors::TPoint3D &Vertex1, const System::Math::Vectors::TPoint3D &Vertex2, const System::Math::Vectors::TPoint3D &Vertex3, System::Math::Vectors::TPoint3D &Intersection);
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| function | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | FMX.Types3D |
Description
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