FMX.Ani.TAnimation.Interpolation
Delphi
property Interpolation: TInterpolationType read FInterpolation write FInterpolation default TInterpolationType.Linear;
C++
__property Fmx::Types::TInterpolationType Interpolation = {read=FInterpolation, write=FInterpolation, default=0};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TAnimation |
Description
Sets how the value controlled by the animation changes over time.
Interpolation is of type TInterpolationType. See TInterpolationType and the below example for a description of how the different TInterpolationType settings affect the value of the property controlled by this animation.