FMX.Effects.TBevelEffect
Delphi
TBevelEffect = class(TEffect)
C++
class PASCALIMPLEMENTATION TBevelEffect : public TEffect
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | FMX.Effects.pas FMX.Effects.hpp |
FMX.Effects | FMX.Effects |
Description
TBevelEffect is a class for creating an effect that adds the illusion of depth to a visible object.
Visible objects that have a TBevelEffect effect applied have shapes that look like real beveled edges of a wooden, metallic, or plastic item.
TBevelEffect is an implementation of TEffect. For further information, see TEffect and FireMonkey Image Effects.
Beside properties provided by this implementation of TEffect, TBevelEffect provides two specific properties: Direction and Size.
For example, the following table shows the result of TBevelEffect on a .png picture (with transparent background) placed on a form (using a TImage object) and on a TRectangle object. For both objects, Direction is set to 45
and Size, to 10
.
Original | TBevelEffect |
---|---|