FMX.Gestures.TGestureEngine.AddPoint
Delphi
procedure AddPoint(const X, Y: Single);
C++
void __fastcall AddPoint(const float X, const float Y);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
public | FMX.Gestures.pas FMX.Gestures.hpp |
FMX.Gestures | TGestureEngine |
Description
Adds a point to the engine to be processed as a part of a gesture.
AddPoint inserts a given point to the internal list holding all recognized gesture points. AddPoint is used by the gesturing engines when a new point is captured.