FMX.TabControl.TTabControl Fields
InheritedProtected
| ButtonStyleNames | public | Defines the buttons style name in the header area. | 
| DefaultButtons | public | DefaultButtons: Set = [Left..Right]; | 
| DefaultSlidingAnimationType | public | DefaultSlidingAnimationType: TAnimationType = In; | 
| DefaultSlidingDuration | public | DefaultSlidingDuration: Comp = 0.3; | 
| DefaultSlidingInterpoation | public | DefaultSlidingInterpoation: TInterpolationType = Linear; | 
| FAbsoluteHasAfterPaintEffect | protected | Keeps the value of the HasAfterPaintEffect property. | 
| FAbsoluteHasDisablePaintEffect | protected | Keeps the value of the HasDisablePaintEffect property. | 
| FAbsoluteHasEffect | protected | Keeps the value of the HasEffect property. | 
| FAbsoluteMatrix | protected | Keeps the value of the AbsoluteMatrix property. | 
| FAbsoluteOpacity | protected | Keeps the value of the AbsoluteOpacity property. | 
| FAnchorOrigin | protected | Keeps the origin point for Anchors. | 
| FAnchorRules | protected | Keeps the point where the control starts to anchor itself. | 
| FComponentStyle | protected | FComponentStyle is the field of the ComponentStyle read-only property. | 
| FDesignInteractive | protected | Keeps the value of the DesignInteractive property. | 
| FDesignSelectionMarks | protected | |
| FDisableAlign | protected | Flag that specifies whether the control has the alignment disabled. | 
| FDisablePaint | protected | Flag that specifies whether the control can be painted. | 
| FEffectBitmap | protected | A bitmap used internally for applying effects to the control. | 
| FExplicitHeight | protected | Keeps the value of the ExplicitHeight property. | 
| FExplicitLeft | protected | Keeps the value of the ExplicitLeft property. | 
| FExplicitTop | protected | Keeps the value of the ExplicitTop property. | 
| FExplicitWidth | protected | Keeps the value of the ExplicitWidth property. | 
| FHasClipParent | protected | |
| FInPaintTo | protected | Keeps the value of the InPaintTo property. | 
| FInPaintToAbsMatrix | protected | Keeps the absolute transformation matrix while the control is being painted. | 
| FInPaintToInvMatrix | protected | Keeps the inverse of FInPaintToAbsMatrix. | 
| FInvAbsoluteMatrix | protected | Keeps the inverse matrix of the AbsoluteMatrix property. | 
| FIsFocused | protected | |
| FIsMouseOver | protected | |
| FLastHeight | protected | Keeps the value that the Height property had before it was last changed. | 
| FLastWidth | protected | Keeps the value that the Width property had before it was last changed. | 
| FLeft | protected | Keeps the value of the Left property. | 
| FLocalMatrix | protected | Keeps the local transformation matrix of the control. | 
| FLocked | protected | Keeps the value of the Locked property. | 
| FNeedAlign | protected | |
| FOpacity | protected | Keeps the value of the Opacity property. | 
| FOriginalParentSize | protected | Keeps the control's size, as coordinates of a point, after it is anchored to one of its parent's edges. | 
| FParent | protected | Internally used by the Parent property. Do not use FParent directly in applications. | 
| FRecalcAbsolute | protected | Flag that specifies that the control's AbsoluteMatrix property needs to be recalculated. | 
| FRecalcHasClipParent | protected | |
| FRecalcHasEffect | protected | Flag that specifies whether a control's effect needs to be recalculated. | 
| FRecalcOpacity | protected | Flag that specifies whether a control's Opacity needs to be recalculated. | 
| FRecalcUpdateRect | protected | Flag that specifies whether a control's UpdateRect needs to be recalculated. | 
| FScene | protected | Keeps the value of the Scene property. | 
| FSize | protected | |
| FStyleName | protected | |
| FTop | protected | Keeps the value of the Top property. | 
| FUpdating | protected | Keeps the number of opened updating sessions. |