FMX.Controls3D.TControl3D.CopyRotationFrom
Delphi
procedure CopyRotationFrom(const AObject: TControl3D);
C++
void __fastcall CopyRotationFrom(TControl3D* const AObject);
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
procedure function |
public | FMX.Controls3D.pas FMX.Controls3D.hpp |
FMX.Controls3D | TControl3D |
Description
Copies the rotation from AObject.
CopyRotationFrom copies the RotationAngle from AObject and also recalculates the values of LocalMatrix.