API:FMX.Filter
Units
| FMX.Filter | Contains the FMX.Filter.Effects unit. As FMX.Filter.pas or FMX.Filter.hpp, defines various classes and types used in FireMonkey 2D bitmap effects rendered in hardware (GPU). |
| FMX.Filter.Effects | Defines the various FireMonkey filter effects, such as TDirectionalBlurEffect, TBandedSwirlTransitionEffect, and TFilterHueAdjust. |
Classes
| TFilter | TFilter is the base class for shader filters used for 2D effects rendered in hardware (GPU). |
| TFilterClass | TFilterClass is the metaclass for the TFilter class. |
| TFilterManager | Manager class for FireMonkey filters. |
| TFilterValueTypeHelper | For internal use. TFilterValueTypeHelper is a record helper that provides fields for a scoped enumeration, the FMX.Filter.TFilterValueType type. |
Types
| TFilterClassDict | TFilterClassDict defines a collection of shader filters. |
| TFilterRec | Record that holds filter attributes. |
| TFilterValueRec | Record that holds information about a shader filter value. |
| TFilterValueRecArray | Represents an array of TFilterValueRec used by FMX.Filter.TFilterRec to hold the shader values. |
| TFilterValueType | Enumeration that holds values that represents the type of a shader value held as a variant. |