FMX.ListView.Appearances.TGlyphButtonObjectAppearance Properties
InheritedProtected
| ActualHeight | public | Actual height of the object appearance, which is 0 if the object appearance is not visible, the user-defined height if it is a non-zero value, or the fallback height otherwise. |
| ActualPlaceOffset | public | Actual placement offset of the object appearance as pixels in X and Y, which is the user-defined placement offset if it is a non-zero value, or the fallback placement offset otherwise. |
| ActualWidth | public | Actual width of the object appearance in pixels, which is 0 if the object appearance is not visible, the user-defined width if it is a non-zero value, or the fallback width otherwise. |
| Align | published | Horizontal alignment of the object appearance. |
| ButtonType | published | Type of this glyph button appearance. |
| ClickOnSelect | published | Determines whether the glyph button reacts as clicked when the containing list view item is selected (True) or not (False). |
| DataMembers | public | Array of key-value pairs where keys are unique identifiers of data members that this object appearance exposes to LiveBindings, and values are the corresponding LiveBindings expression to access those data members. |
| DefaultValues | public | Instance of object appearance that contains the default values for the current instance of object appearance. |
| Disposed | protected | Disposed is a read-only property that shows the current state of this object. |
| Enabled | published | Determines whether the glyph button is enabled (True) or not (False). |
| Height | published | User-defined height of the object appearance in pixels. |
| HeightWhenVisible | public | Height in pixels that the object appearance has when it is visible, which is the user-defined height if it is a non-zero value, or the fallback height otherwise. |
| InternalHeight | public | Fallback height of the object appearance in pixels, used when FMX.ListView.Appearances.TCommonObjectAppearance.Height is 0. |
| InternalPlaceOffset | public | Fallback placement offset of the object appearance as pixels in X and Y. InternalPlaceOffset.X is used when PlaceOffset.X is 0, InternalPlaceOffset.Y is used when PlaceOffset.Y is 0. |
| InternalWidth | public | Fallback width of the object appearance in pixels, used when Width is 0. |
| Name | public | Name that uniquely identifies this object appearance among the object appearances of its owner. |
| Opacity | published | Opacity of the object appearance, which may have a value between 1.0 (opaque) and 0.0 (transparent). |
| Owner | public | Owner of this object appearance that aggregates several object appearances. |
| PlaceOffset | published | User-defined placement offset of the object appearance as pixels in X and Y. |
| SizeWhenVisible | public | Size, as width (X) and height (Y) in pixels, that the object appearance has when it is visible, which is the user-defined size if it is a non-zero value, or the rendered size otherwise. |
| VertAlign | published | Vertical alignment of the object appearance. |
| Visible | published | Determines whether this object appearance is visible (True) or not (False). |
| Width | published | User-defined width of the object appearance in pixels. |
| WidthWhenVisible | public | Width in pixels that the object appearance has when it is visible, which is the user-defined width if it is a non-zero value, or the fallback width otherwise. |