FMX.Types3D.ITextureAccess.TextureScale
Delphi
property TextureScale: Single write SetTextureScale;
C++
__property float TextureScale = {write=SetTextureScale};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | ITextureAccess |
Description
Specifies the scale of the texture.
Use TextureScale to set the resolution of the texture as a value of type Single.
See Also