Champs FMX.Types3D.TContext3D
héritésprotégés
DefaultMaxLightCount | protected | DefaultMaxLightCount: Integer = 8; |
DefaultScale | protected | DefaultScale: Integer = 1; |
DefaultTextureUnitCount | protected | DefaultTextureUnitCount: Integer = 8; |
MaxInt16Indices | protected | MaxInt16Indices: Integer = $10000; |
MaxInt16Vertices | protected | MaxInt16Vertices: Integer = $10000; |