3D Multi-Device Application
Go Up to File Menu
File > New > Multi-Device Application - Delphi > 3D Application
File > New > Multi-Device Application - C++Builder > 3D Application
On the Multi-Device Application wizard, selecting the 3D Application icon creates the framework for a 3D multi-device application. The Form Designer opens, displaying the base form (FMX.Forms3D.TForm3D). Your new multi-device application is configured by default with all the supported target platforms.
The form file for every multi-device application has the file extension .fmx
.
Uses (Delphi)
For a Delphi 3D multi-device application, the uses
section of the .pas
file contains the following units (including unit scope names):
uses
System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants,
FMX.Types, FMX.Controls, FMX.Forms3D, FMX.Forms, FMX.Graphics, FMX.Dialogs;
Includes (C++)
For a C++ 3D multi-device application, the header file includes the following units:
#include <System.Classes.hpp>
#include <FMX.Controls.hpp>
#include <FMX.Forms.hpp>
#include <FMX.Forms3D.hpp>