LoadFromResourceName (C++)
Description
This example requires a resource file in the sources directory.
Code
#pragma resource "extrares.res"
#include <memory> //For STL auto_ptr class
void __fastcall TForm1::Button1Click(TObject *Sender)
{
std::auto_ptr<Graphics::TBitmap> Bitmap1(new Graphics::TBitmap());
try
{
Bitmap1->LoadFromResourceName((int)HInstance, "Live");
Canvas->Draw(12,12,Bitmap1.get());
}
catch (...)
{
MessageBeep(0);
}
}
Uses
- Vcl.Graphics.TBitmap.LoadFromResourceName ( fr | de | ja )
- Vcl.Graphics.TBitmap.Create ( fr | de | ja )