FMX.Ani.TFloatAnimation.StopValue
Delphi
property StopValue: Single read FStopFloat write FStopFloat stored True nodefault;
C++
__property float StopValue = {read=FStopFloat, write=FStopFloat, stored=true};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TFloatAnimation |
Description
Terminate the animation of this property when it reaches this value.
The animation of the controlled property's value completes at the value of StopValue. If Stop is called before the Duration seconds have finished, the value of the property jumps to the StopValue value.